AI Insights · Timothy · July 2025
Top 5 Boat Games on iOS in Oceania: Q2 2025
Explore the performance trends of the top boat games on iOS in Oceania during Q2 2025. Discover insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the iOS platform in Oceania showcased interesting trends for the top boat games. Data sourced from Sensor Tower provides a closer look at the performance of these applications.
My Cruise from EYEWIND LIMITED saw fluctuations in its weekly revenue, peaking at approximately $1K in late April. The app's weekly downloads reached a high of around 1.6K in mid-April, while weekly active users remained relatively stable, starting at 16.2K and ending at 15.9K.
Submarine Jump! by Kwalee Ltd experienced modest revenue, with a brief peak of $38 in late April. Downloads gradually decreased from 716 to 421 over the quarter, and active users followed a similar pattern, declining from 3K to 1.8K.
Cruise World! developed by Supercent, Inc. had minimal revenue, with a few weeks showing slight earnings. Weekly downloads varied, starting at 437 and ending at 419, while active users increased from 4.6K to 5.4K, indicating a growing user base.
Azur Interactive Games Limited's Ship Simulator: Boat Game did not generate revenue but saw a rise in downloads towards the end of the quarter, peaking at 534 in early June. Active users showed a notable increase from 1.1K in April to 1.1K in June.
Finally, Canal Constructor by Solid Games revealed a slight revenue increase in the last week of June, reaching $32. Downloads peaked at 678 in early June, reflecting a strong interest among users.
For a more comprehensive analysis of these trends and additional insights, visit Sensor Tower's platform.